Video game loot boxes are psychologically akin to gambling: A rebuttal

In June 2018, a commentary article entitled “Video game loot boxes are psychologically akin to gambling” by Aaron Drummond and James D. Sauer (2018) was published in Nature. The authors assess if loot boxes (i.e., purchasable randomized rewards in video games) are analogous to gambling and, if so, whether or not they should be regulated under the same legal terms.

In order to assess the similarity between loot boxes and gambling, the loot box elements of 22 select video games were evaluated against the unique criteria that distinguish gambling…Continue reading »